Development Review
Artifact info
Title:

Holomovement App — Feature Development & UX Review

Engagement:

Holomovement App Ecosystem

Client:

Holomovement

Meeting Date:
February 25, 2026
Next Meeting Date:
June 19, 2026
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June 15, 2026
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Michael Shaun Conaway
James Redenbaugh
Hera Rose
Mariko Pitts
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Meeting Summary

💳 Payment Integration & Stripe Progress

James opened with a development update, noting that Stripe [tag="stripe"] is integrated and working. Ivan is currently building out the "Pay What You Want" feature. Michael Shaun referenced earlier mockup concepts that included a slider allowing users to select a contribution amount, with a lower threshold around $3–$10 and a fallback path for users who can't pay the standard amount (03:37).

The group riffed on how to discourage zero-dollar transactions in a fun, on-brand way — James floated the idea of a small animated character who grows visibly sadder as the amount decreases (04:27). Michael Shaun suggested naming the character "Holo" — don't make Holo sad — which landed well with the team. The concept fits the platform's playful, human-centered tone and could double as a memorable UX moment.

🗂️ Project Management Timeline View

James walked through a new timeline view added to the project management tool, organizing all active work by week with filtering by content type, status, and assigned person (05:12). The intent is to make content needs visible at a glance — some items are small and just need approval, others require deeper reflection.

Hera raised the question of how to add subtasks for specific features like holon creation, drawing a comparison to how Asana structures work (08:47). James clarified the philosophy: keep hierarchies shallow so nothing gets lost. Features live in one tier, copy needs in another. The recommendation is to create small, focused cards rather than nesting tasks deeply (10:42).

A permissions issue was caught during the call — Hera couldn't see the + button to add cards. After some troubleshooting, it turned out she was in timeline view (which doesn't show the plus) rather than map view (13:32). Issue resolved live. James also noted he wants to add a notification system so new task additions don't appear silently (12:11).

The team aligned on making this tool central to weekly calls — using it actively to track progress and keep content moving rather than letting it sit idle between sessions (15:09).

[technology="Collaboration Management Tools"]

🎨 Category Icons Review

James brought up the category icons set in Figma — monochrome, minimal icons representing the platform's thematic domains (15:17). The team reviewed them together and responded positively overall. Standouts included Health, Healing & Wellbeing, Culture & Creative Expression, and Education & Learning.

The main flag was Ethics & Philosophy — the current icon felt too similar to a Da Vinci geometric diagram, described as "very Euclidean" (21:01). Michael Shaun suggested looking toward Japanese symbolism, referencing The Book of Five Rings (Go Rin no Sho) and the concept of five balanced circles as a possible direction (23:24). He sketched the idea live on the whiteboard — five circles arranged around a central point, each bounded by but not enclosed in an outer ring.

For the Collaborative Commerce icon, Michael Shaun sketched a spiraling form with elements converging toward a center — things coming from being apart and knitting together — possibly with an upward trajectory and the spiral tightening as it rises (18:36). James noted all icons should stay consistent in style, so any refinement to one should feel native to the full set.

James briefly shared his personal Obsidian + Claude [tag="claude"] + n8n [tag="n8n"] setup that auto-generates infographics from his research notes — one of the symbols it produced was described as very Holomovement-esque, a fourfold diagram that could be a reference point for the philosophy icon (24:04).

🔍 Matching UI & Connection Cards

The team spent significant time on the member matching UI, reviewing a newer mockup alongside an earlier version (27:13).

Michael Shaun and Hera both expressed that the original version felt more alive — the newer one reads as sleeker but more corporate, with less warmth and weaker visual hierarchy (38:04). Specific feedback:

  • Reach Out and View Profile CTAs should sit at the bottom of the card, not the upper right — users naturally scan there (36:41)
  • Tags and match scores alone don't generate emotional pull — the team wants short generative sentences that explain the connection in plain language
  • Michael Shaun used a Strava analogy: two AI-written sentences after a ride create more engagement than a full power-data dashboard — the hook matters more than the depth (35:34)
  • The card should feel like a small, distinct moment — different from the rest of the app in tone and visual treatment

James proposed a direction: keep the computational tag-matching in the background, but surface it as friendly narrative — e.g., "You both mentioned community building in what you're seeking and offering" — written as a sentence, with the matched tag highlighted inline (33:42). Match bars per domain could still appear but as visual shorthand, not the primary read.

Michael Shaun suggested a left-column list of recommended connections so users can scan and click through without navigating back to a list (39:40). Hera referenced the app Pattern (astrology-based compatibility) as a UX reference for how connection depth can be presented in a way that feels personal and alive (39:53).

James also raised the idea of triggering this matching view from a profile page — a button that says "show me my connection with this person" — so it works both as a recommendation feature and as a way to deepen existing relationships (42:01). He noted the page could use yellow more heavily as a visual marker that you're in person-to-person connection territory, distinct from holons and alliances (42:32).

The team confirmed the matching feature is approximately two weeks out on the current timeline (44:37). New design elements are expected in the app by next Monday (45:13).

[technology="Intelligent Matching Algorithms"]

[technology="Assessment Systems"]

🌐 Website Updates — About Page & Purpose Earth Slider

Michael Shaun flagged that the About page currently has partner logos at inconsistent sizes (45:54). Hera noted she's working with Ivan to normalize these — inverting some colors, making others transparent, and potentially implementing a grid so the logo block reads as clean and intentional (46:20).

The group discussed the Purpose Earth project slider — a horizontal scrolling section showcasing funded projects. Hera has assembled content: four projects from 2025 and two from 2024, totaling around 572,000 people across 64 projects in 35 countries (52:11). Jill has added photos and support details to the document Hera initiated, which lives in Slack and is being moved into the project doc tabs (51:39).

Michael Shaun shared a simple wireframe he'd put together previously — a basic horizontal slider with dot indicators — and noted the design team is welcome to elevate it (49:01). Hera suggested the cards could be compact with a pop-up or modal for deeper detail on each project (53:08).

James flagged that the Engine for Good graphic should be recreated in current brand style by Munia [tag="iris"] (53:19). Michael Shaun noted there are now effectively two visual languages — the website and the app — and as the app's design vocabulary matures, it should start informing the website in return (54:13). He also noted the slider format should be replicable for future microgrant showcases tied to Engine for Good waves (51:18).

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Action Items

James Redenbaugh

  • Continue development on Pay What You Want feature with Ivan; ensure minimum contribution threshold is enforced (03:37)
  • Troubleshoot Hera's task-add permissions in the project tool (11:39)
  • Add notification system so new task additions appear visibly in the timeline (12:11)
  • Refine Philosophy icon and Collaborative Commerce icon based on whiteboard feedback; keep style consistent across full icon set (23:40)
  • Implement generative sentence logic for connection cards — tag-matched, narrative, with highlighted keywords (33:42)
  • Add a "show my connection" button on member profile pages to trigger the matching view (42:01)
  • Push new design elements live in the app by Monday (45:13)
  • Coordinate with Munia to recreate the Engine for Good graphic in current brand style (53:19)
  • Implement the Purpose Earth project slider on the website using content Hera has prepared (49:01)

Hera Rose

  • Finalize Purpose Earth project content (photos, descriptions, support details) and confirm all entries are accessible in the project doc (51:39)
  • Continue working with Ivan on logo normalization for the About page — consistent sizing, grid, color treatment (46:20)
  • Add holon creation intro copy to the project tool (as noted during the call) (14:20)
  • Investigate Slack thread naming for the website channel and rename if possible (56:47)

Mariko Pitts

  • Review open copy tasks in the project tool and assign/complete where ready (14:14)
  • Provide feedback on new matching UI once Monday build is live (45:13)
Relevant Initiatives

Membership Authentication System

Priority: 
Very High
Size: 
XL
Planning Stage

Directory System Enhancement

Priority: 
Very High
Size: 
L
Planning Stage

On-Demand Matching System

Priority: 
Very High
Size: 
M
Creation Stage

3D Globe Visualization System

Priority: 
High
Size: 
M
Planning Stage

About Page Redesign

Priority: 
High
Size: 
M
Completing

Profile Visual Identity System

Priority: 
High
Size: 
S
Planning Stage

Profile Question & Copy Refinement

Priority: 
High
Size: 
S
Planning Stage

Holon Formation Workflows

Priority: 
High
Size: 
M
Planning Stage

Collaboration Feed & Posts Module

Priority: 
High
Size: 
M
Planning Stage

Magazine Integration

Priority: 
High
Size: 
S
Planning Stage

Weekly Status Reporting System

Priority: 
Medium
Size: 
XS
Planning Stage

Project Management Tool Enhancement

Priority: 
High
Size: 
M
Creation Stage
Transcript